MART 303
3D Modeling for Game Design
The University of Montana · UGRD · Fall 2026
Catalog description
This course is an introduction to theories and skills in developing 3D assets and environments for game design and interactive media. 3D modeling covers the fundamentals and workflows from concepts to creation in covering 3D design, modeling, lighting, texturing, rendering, character creation, rigging and leading up to animation. 3D modeling acts as a foundation for many forms of digital image creation and courses offered at the University of Montana such as animation, game development, and other media arts courses. The goals of this course is to develop the conceptual and cultural theories as well as the technical skills of 3D modeling. The course primarily focuses on Blender, it will also overlap with game engines such as Unreal and Unity and touch upon other various industry software, workflows and topics such as UV mapping, texturing, AI, technical art, procedural and parametric design.
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