CO 344
Games and Worldbuilding
Monmouth University · UGRD · Fall 2026
Catalog description
This course presents theories of interaction, narrative, and game play. Students will situate such theories in terms of the historical, business, and socio-cultural considerations of interaction and gaming as they learn theoretical tools for understanding interactive narrative structures. Students will learn to analyze and parse game content for storytelling devices, mise-en-scène, game mechanics, player motivations, interactivity, and playability facets. Students will also collaboratively conceptualize and describe characters, levels, and worlds and engage with design theories to analyze and prototype transmedia narratives, paratext, mechanics, and interactive exchanges.
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