ART 301
Video Game Design I
Missouri State University · UGRD · Fall 2026
1 section
Catalog description
An introduction to the main elements of video game design (including setting, story, goals, narrative, mechanics, and level design) and the structure and responsibilities of a game development team. The emphasis will be on game designs that could be implemented by a small team within one year. Students will design a game and create a design document. Prerequisite: 30 hours; and eligible for Writing II; and permission of instructor.
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Availability not recently verifiedClass #missouri_springfield-ART301Fall 2026UGRD3 credits
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