ART 301

Video Game Design I

Missouri State University · UGRD · Fall 2026

1 section
Add to a schedule

Catalog description

An introduction to the main elements of video game design (including setting, story, goals, narrative, mechanics, and level design) and the structure and responsibilities of a game development team. The emphasis will be on game designs that could be implemented by a small team within one year. Students will design a game and create a design document. Prerequisite: 30 hours; and eligible for Writing II; and permission of instructor.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 4 hours ago

001

Availability not recently verified
Class #missouri_springfield-ART301Fall 2026UGRD3 credits
Days & times
No scheduled meeting time
Meeting dates
Location
Instructor
Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?