THEATR 3450

Acting for Animation and Motion Capture

University of Missouri-Columbia · UGRD · Fall 2026

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This class introduces the student to the basic principles of acting for animation and motion capture including solo and group performance, script analysis, character analysis, timing, vocal and movement techniques. Students learn about the history, practice, theory, and critical issues related to acting for animation and motion capture in the contexts of film, television, digital media, video games, and virtual reality. Students learn about basic elements of production in animation and motion capture including scripts, storyboarding, layouts, rehearsals, and recording. Students learn about genres of acting for animation and motion capture, including comedy, drama, documentary, cartoons, and anime. Projects provide opportunities for experiences in acting for animation and motion capture. Credit Hour s : 3 Recommended: THEATR 1400 or THEATR 3420

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Class #missouri_columbia-6102Fall 2026UGRD
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