CSG 118

Game Engine Scripting

Milwaukee Area Technical College · UGRD · Fall 2026

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This course expands on the fundamental concepts introduced in Introduction to Object-Oriented programming in a gaming environment. Game scripting languages in a game engine environment will be used to create games and simulations. The course emphasizes good software engineering principles and developing fundamental programming skills in the context of a language that supports the object-oriented paradigm. In this course, the student applies lessons learned in the introductory course to a pre-existing game class within the game engine. Topics include classic techniques for algorithm design, game mechanics problem-solving in the object- oriented paradigm, and the application of algorithm design techniques to a game mod project. Prerequisite(s): Complete CSG-117.

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Class #milwaukee_area_technical-0402Fall 2026UGRD3 credits
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