IMS 487

/IMS 587. Game Prototyping, Pipeline and Production

Miami University · UGRD · Fall 2026

1 section
Add to a schedule

Catalog description

In this course, students will be introduced to skills, concepts, and competencies that deal with video game pipeline production. This course serves as a precursor to IMS 488 . Students will not only develop as individual artists, programmers, and designers, but will learn how to thrive in an interdisciplinary team to create video games. Students will work on original, small-scope, small-team projects that will culminate into playable prototypes of a real-time interactive experience. Strategies for working proactively on a development team will be introduced and applied. Prerequisites: Junior standing.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 3 hours ago

001

Availability not recently verified
Class #miami_oxford-IMS487Fall 2026UGRD3 credits
Days & times
No scheduled meeting time
Meeting dates
Location
Instructor
Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?