IMS 314

Game Usability & Human Factors

Miami University · UGRD · Fall 2026

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Usability and user experience design are critical to the design and production of games. For most games, however, this has been limited to playtesting. While playtesting is important, it only addresses usability after the point that the game has been developed to the point of actual play. As any game designer will tell you, that's late in the process. This course looks at how to utilize existing UX concepts and testing on games, but the class will also focus on how games are different and why games require specific testing and research techniques.

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Class #miami_oxford-IMS314Fall 2026UGRD3 credits
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