ART 305

3D Character Design

Miami University · UGRD · Fall 2026

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In this course, students will create fully realized characters using 3D animation software to be implemented in a game engine. Students will learn a complete workflow for taking a character concept through all stages of a 3D character-creation process. This includes concept art, proper scene setup, 3D modeling, digital sculpting, degrading assets, UV Unwrapping, texture painting, and character rigging, posing, rendering, and importing into a game engine. The course is project driven and grades will be based on the visual quality and passion expressed in the work submitted for assignments, ability to follow instructions for submission, and ability to meet deadlines for assignments. Prerequisites: ART/ IMS 215 , ART/ IMS 218 , and IMS 319 or permission of instructor. Cross-listed with IMS.

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Class #miami_oxford-ART305Fall 2026UGRD3 credits
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