INFO 2742
Game Engine Development
Metropolitan Community College Area · UGRD · Fall 2026
1 section1 open now
Catalog description
This course focuses on the components that make up a game engine. Some of the topics that will be covered are, rendering, animation, artificial intelligence, math and physics simulation, and level editors.
Sections
Current meeting, instructor, credit, and enrollment details
H4A
16 openSeats: 4/20 seats Last recorded: Aug 14, 2026, 6:02 AMClass #406166-INFO-2742-H4AFall 2026UGRD4.5 credits
16 available4 enrolled20 capacity0 waitlist
- Days & times
- We · 4:00 – 5:45 PM
- Meeting dates
- Sep 8 – Nov 23
- Location
- Fort Bldg 010 224B
- Instructor
- Jayson A. Mccune
Details checked 5 hours agoSeats checked 5 hours ago
Class numbers and section codes come from the registrar.
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