EECE 5830

Introduction to Computer Graphics

Marquette University · UGRD · Fall 2026

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Introduction to computer graphics algorithm design and implementation; includes considerable actual computer graphics experience. Topics include: point-plotting and line-drawing techniques, two-dimensional curve fitting, two-and three-dimensional graphics, clipping, windowing, hidden line removal, modeling, lighting and shading, 3D viewing, texturing, shadowing, introduction to ray tracing, input-output devices, and other topics as future trends dictate.

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Class #marquette-1763Fall 2026UGRD3 credits
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