DGMD 4600
Virtual Production Techniques
Marquette University · UGRD · Fall 2026
1 section
Catalog description
Students explore the many ways in which real-time game engines are being used to enhance film and TV production workflows. Topics include virtual location scouting, previz, camera and light tracking, real-time compositing, and LED wall based environments. Students use the Unreal Engine to create a short film incorporating live actors into virtual environments in real-time.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #marquette-1410Fall 2026UGRD3 credits
- Days & times
- No scheduled meeting time
- Meeting dates
- —
- Location
- —
- Instructor
- Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?