GAM 32000
Audio for Games
Lindenwood University · UGRD · Fall 2026
1 section
Catalog description
This course investigates sound production and engineering that are particular to games. The course will cover typical studio effects, sound manipulation, and addresses technical hurdles. More advanced concepts and techniques will also be introduced such as recording custom effects, proper integration of audio into game engines, and mixing techniques particular to the gaming industry. Repeatable: May be repeated for a maximum of 6 credit hours. Prerequisite: GAM 10000 .
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Availability not recently verifiedClass #lindenwood-GAM32000Fall 2026UGRD3 credits
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