GAM 32000

Audio for Games

Lindenwood University · UGRD · Fall 2026

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This course investigates sound production and engineering that are particular to games. The course will cover typical studio effects, sound manipulation, and addresses technical hurdles. More advanced concepts and techniques will also be introduced such as recording custom effects, proper integration of audio into game engines, and mixing techniques particular to the gaming industry. Repeatable: May be repeated for a maximum of 6 credit hours. Prerequisite: GAM 10000 .

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Class #lindenwood-GAM32000Fall 2026UGRD3 credits
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