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Lesley University · 3 credits · UGRD

In this Senior-level capstone course, students work collaboratively in a hands-on team environment to design and build an interactive media project or title to be exhibited or released. As a summation of studies within the Game Design & Interactive Technologies BFA program, students will maintain responsibilities as advanced content-creators for the project, as well as provide a leadership role within their specialization including task-management of team members, attention to the needs of development cycles, and sprint presentations. Class projects are guided by the instructor and may include serious games, artistic installations, simulations, entertainment, or new technological exploration, and may involve long-term development cycles across multiple semesters. Students are required to successfully complete two sections of this class as Seniors in the program. As a capstone course, students are required to present and defend their work to a Jury during Critique Week for assessment and grading purposes.
Fall 2026 · 1 section
Sep 9 – Dec 22
| Section | Days & time | Location | Instructor |
|---|---|---|---|
| 01Class #121382-IGAME-4901-01 | Thursday 1:15 PM - 5:00 PM University Hall L-005 (Studio) | University Hall L-005 | Derek Hoffend |