IGAME 2500

Virtual Cinematography

Lesley University · UGRD · Fall 2026

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Catalog description

This course combines the creative and technical aspects of live action filmmaking with digital environments using game engine technology. Various aspects of the production process will be covered including video and audio recording, editing, special effects generation, and final preparation for use in a variety of interactive media formats. Pre-production processes of story development and screenwriting are also explored. Students will use real-time nonlinear editing techniques to create scenes that combine digital and physical components in order to construct and design imagined worlds. Finally, students will examine the relevance and impact of cinematography in game formats.

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Current meeting, instructor, credit, and enrollment details

Updated 5 hours ago

01

1 openSeats: 14/15 seats Last recorded: Aug 14, 2026, 4:08 AM
Class #121376-IGAME-2500-01Fall 2026UGRD3 credits
1 available14 enrolled15 capacity0 waitlist
Days & times
Mo · 1:15 – 5:00 PM
Meeting dates
Sep 9 – Dec 22
Location
University Hall L-005
Instructor
Curvin Huber
Details checked 5 hours agoSeats checked 5 hours ago
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