IGAME 2205

Visual Programming II

Lesley University · UGRD · Fall 2026

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Catalog description

This course builds upon Visual Programming 1 and covers advanced concepts in game design. Emphasis is on gameplay functionality and applying these techniques within a real time game engine. Programming language and syntax will be used to sketch, design, implement, and test algorithms in the creation of AI characters, as well as gameplay features such as the management of inventory systems, character abilities, and interactions. Students will learn intermediate programming functions including objects and constructors, overloading operators, strings, pointers, casting, interface inputs and outputs, and event dispatchers.

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Updated 4 hours ago

V01

9 openSeats: 6/15 seats Last recorded: Aug 14, 2026, 4:08 AM
Class #121375-IGAME-2205-V01Fall 2026UGRD3 credits
9 available6 enrolled15 capacity0 waitlist
Days & times
Fr · 1:15 – 5:00 PM
Meeting dates
Sep 9 – Dec 22
Location
Live Virtual VRTL
Instructor
Gregory Xavier
Details checked 4 hours agoSeats checked 4 hours ago
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