CPSC 5381

3D Animation for Computer Graphics

Lamar University · UGRD · Fall 2026

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This introductory course in three-dimensional (3D) animation covers techniques for programming in C++ and creating content designed for use in real-time computer graphics applications using appropriate software with particular emphasis on computer games and character animation. Topics include rigid versus on-rigid body animation, skeletal techniques, morphing, kinematics, animation blending, key framing, time coding, motion capture, lip sync, synchronization methods, file formats and a survey of current software tools and techniques. It is recommended that CPSC 5380 be completed before taking this course

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Class #lamar_university-0651Fall 2026UGRD3 credits
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