CPSC 4381
3D Animation for Computer Graphics
Lamar University · UGRD · Fall 2026
1 section
Catalog description
This introductory course in three-dimensional (3D) animation covers techniques for programming in C++ and creating content designed for use in real-time computer graphics applications using appropriate software with particular emphasis on computer games and character animation. Topics include rigid versus non-rigid body animation, skeletal techniques, morphing, kinematics, animation blending, key framing, time coding, motion capture, lip sync, synchronization methods, file formats and a survey of current software tools and techniques. It is recommended that students complete CPSC 4380 prior to taking this course
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Availability not recently verifiedClass #lamar_university-0634Fall 2026UGRD3 credits
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