CS 48101

GAME ENGINE CONCEPTS      3 Credit Hours

Kent State University at Ashtabula · UGRD · Fall 2026

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Introduction to 3D game engine design, game memory management, multithreading in games, sprites and bitmap animation level design, path finding, audio-visual effects, AI and physical modeling in games, networked gaming.

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Class #kent_geauga-5089Fall 2026UGRD
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