CGDD 2012
Fundamentals of Game Design
Kennesaw State University · UGRD · Fall 2026
1 section
Catalog description
This course presents an overview of the history of computer games and the theory of gaming. Topics include game genres, content, patterns, playability, suspension of disbelief and immersion, storytelling, and game balance and fairness. Students are required to analyze historic and current games and must also develop an original game.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #kennesaw-0557Fall 2026UGRD2 credits
- Days & times
- No scheduled meeting time
- Meeting dates
- —
- Location
- —
- Instructor
- Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?