CYBR 310

3D Animation and Asset Production for XR

Kansas State University · UGRD · Fall 2026

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This course provides an overview of 3D game asset production. Basic ideas learned within the first asset production course are also revisited within the 3D environments. Topics covered include modeling, texturing, skinning and animation. Emphasis is put on low polygon modeling techniques, best practices in game art production, and effective communication strategies between artists, programmers, and designers.

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Class #kansas_2-2213Fall 2026UGRD- credits
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