CIS 536

Introduction to Computer Graphics

Kansas State University · UGRD · Fall 2026

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Introduction to computer graphics for undergraduate students. Mathematical foundations (e.g., linear, affine, and projective transformations) and fundamental topics in realistic rendering: view normalization, clipping and culling, scan conversion of lines and polygons, shading and illumination, texture mapping, user interfaces, picking, and collision handling. Intermediate topics include shaders, procedural textures, particle systems, basics of animation, fractals, color theory, and ray tracing.

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Class #kansas_2-1753Fall 2026UGRD- credits
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