CS 2463

Founds. of Game Development

John Brown University · UGRD · Fall 2026

1 section1 open now
Add to a schedule

Catalog description

This introductory course provides the fundamental principles of game development, including game mechanics, storytelling, user experience, and interactive design. The course is structured to provide hands-on experience with industry-standard tools and techniques, encouraging students to develop and play-test their own game prototypes. Students will learn the essentials of game design, while also exploring trends and technologies in the gaming industry.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 4 hours ago

01

31 openSeats: 4/35 seats Last recorded: Aug 8, 2026, 1:44 PM
Class #36000Fall 2026UGRD3.0 credits
31 available4 enrolled35 capacity0 waitlist
Days & times
T/Th 1:15 PM-2:30 PM
Meeting dates
Aug 24 – Dec 18
Location
Instructor
Johnson, K
Details checked 4 hours agoSeats checked 4 hours ago
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?