VGMA 2220

Artificial Intelligence

Inter American University of Puerto Rico-Guayama · UGRD · Fall 2026

1 section
Add to a schedule

Catalog description

Study of the concepts of artificial intelligence applied to videogames. It includes the design of sequences of instructions within game engines to apply artificial intelligence mechanisms. Analysis of the concepts related to learning, behavior, route selection, and movement models of the characters. It requires 30 hours of conference and 30 hours of closed laboratory.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 5 hours ago

001

Availability not recently verified
Class #inter_american_puerto_rico_guaya-2721Fall 2026UGRD3 credits
Days & times
No scheduled meeting time
Meeting dates
Location
Instructor
Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?