GAME 3102
Videogame Programming II
Inter American University of Puerto Rico-Guayama · UGRD · Fall 2026
1 section
Catalog description
Application of programming concepts and intermediate techniques used in the development of a video game. Use of engines for the development of video games and tools that allow to build the different components that make up a video game. Elaboration of one or more video games that integrate 3D graphics, physics laws and databases. It requires 30 hours of conference and 30 hours of closed laboratory.
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001
Availability not recently verifiedClass #inter_american_puerto_rico_guaya-1126Fall 2026UGRD3 credits
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