GAME 2101

Graphics for Videogames I

Inter American University of Puerto Rico-Bayamon · UGRD · Fall 2026

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Application of fundamental concepts of graphic design, such as balance, composition, contrast, lighting, perspective, color theory and texture. Elaboration of graphics and 2D animations according to the restrictions and needs of a video game. Use of tools and resources related to the management of 2D graphics and animations in their different digital representations. It requires 30 hours of conference and 30 hours of closed laboratory.

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Class #inter_american_puerto_rico_bayam-1122Fall 2026UGRD3 credits
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