CSCI 310
GUI & Game Programming
University of Indianapolis · UGRD · Fall 2026
1 section1 open now
Catalog description
A survey of some of the more modern popular programming languages, libraries, and software development tools that are used to implement programs featuring graphical user interfaces and/or gaming technology. Fundamental programming skills and understanding of the object-oriented programming paradigm are prerequisite. Students will design and implement programs in languages that feature object-oriented interface components.
Sections
Current meeting, instructor, credit, and enrollment details
01
6 openSeats: 4/10 seats Last recorded: Aug 15, 2026, 3:33 PMClass #19227Fall 2026UGRD4 credits
6 available4 enrolled10 capacity0/99 waitlist
- Days & times
- No scheduled meeting time
- Meeting dates
- Aug 31 – Dec 19
- Location
- No Room Needed (Classroom)
- Instructor
- Chang, Aaron
Section notes
Instructional method: Traditional
Details checked 5 hours agoSeats checked 5 hours ago
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