CSCI 310

GUI & Game Programming

University of Indianapolis · UGRD · Fall 2026

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Catalog description

A survey of some of the more modern popular programming languages, libraries, and software development tools that are used to implement programs featuring graphical user interfaces and/or gaming technology. Fundamental programming skills and understanding of the object-oriented programming paradigm are prerequisite. Students will design and implement programs in languages that feature object-oriented interface components.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 5 hours ago

01

6 openSeats: 4/10 seats Last recorded: Aug 15, 2026, 3:33 PM
Class #19227Fall 2026UGRD4 credits
6 available4 enrolled10 capacity0/99 waitlist
Days & times
No scheduled meeting time
Meeting dates
Aug 31 – Dec 19
Location
No Room Needed (Classroom)
Instructor
Chang, Aaron

Section notes

Instructional method: Traditional

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