IT 356

Introduction To Computer Graphics

Illinois State University · UGRD · Fall 2026

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Graphics software and hardware, primitive 2D graphics and related algorithms, various 3D models for a variety of applications, graphics and rendering pipelines, 2D/3D modeling, viewing, projective transformations and their matrix implementations, rendering, and algorithms of polygons, lighting, textures, visualization, stencil testing, normal mapping, blending, cubemaps, framebuffers, and anti-aliasing. Prerequisites: Grade of C or better in IT 279.

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Class #illinois_4-2461Fall 2026UGRD3 credits
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