IMED 335
Introduction to Game Engines
Harrisburg University of Science and Technology · UGRD · Fall 2026
1 section
Catalog description
Through creating games in two industry standard game engines, this course is intended to introduce the student to the essentials of game development, including Game Editor, Assets Store, Prototype, Game Physics, Character Animation, 2D Features, C#, and C++ Game Scripting. Upon successful completion of this course, the student will be able to use two industry standard game engines to develop both 2D and 3D games; evaluate different engines in game design & development process; and develop collaboration skills through working in game development studio format.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #harrisburg_science_and-0497Fall 2026UGRD3 credits
- Days & times
- No scheduled meeting time
- Meeting dates
- —
- Location
- —
- Instructor
- Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?