GAME 250
Prototyping 1: Ideation & Analog Prototyping Methods
Harrisburg University of Science and Technology · UGRD · Fall 2026
1 section
Catalog description
This course will introduce the student to different ideation and analog prototyping methods and processes to develop a range of interactive elements for game design. Through brainstorming in solo and group contexts, rapid analog prototyping techniques, and playtesting and peer feedback, the student will learn effective, and cost-effective strategies for creating and testing game elements early in the game design process.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #harrisburg_science_and-0385Fall 2026UGRD3 credits
- Days & times
- No scheduled meeting time
- Meeting dates
- —
- Location
- —
- Instructor
- Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?