GAME 250

Prototyping 1: Ideation & Analog Prototyping Methods

Harrisburg University of Science and Technology · UGRD · Fall 2026

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This course will introduce the student to different ideation and analog prototyping methods and processes to develop a range of interactive elements for game design. Through brainstorming in solo and group contexts, rapid analog prototyping techniques, and playtesting and peer feedback, the student will learn effective, and cost-effective strategies for creating and testing game elements early in the game design process.

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Class #harrisburg_science_and-0385Fall 2026UGRD3 credits
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