GAME 245
Game Design 2: Principles & Practice of Game Design
Harrisburg University of Science and Technology · UGRD · Fall 2026
1 section
Catalog description
This course expands on content taught in GAME 145 and introduces the student to fundamental principles of design as they relate to game flow and player engagement. With a focus on advanced game mechanics, object rules, gameplay loops, game elements and rewards, balancing of skill and chance, and incremental challenge and difficulty, the student will demonstrate their understanding of these principles through a series of solo and collaborative game design projects, game pitches, and structured peer assessment.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #harrisburg_science_and-0384Fall 2026UGRD3 credits
- Days & times
- No scheduled meeting time
- Meeting dates
- —
- Location
- —
- Instructor
- Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?