CPSC 6630
Game Modeling and Animation
Governors State University · Fall 2026
1 section1 open now
Catalog description
Explore game development processes in a game engine. Create game props, animation, and interactive behavior for real-time computer graphic applications. Use PBR lighting and render techniques to develop photorealistic texture maps.
Sections
Current meeting, instructor, credit, and enrollment details
01
1 openSeats: 8/15 seats Last recorded: Jul 30, 2026, 2:57 PMClass #79406Fall 20263 credits
1 available8 enrolled15 capacity0 waitlist
- Days & times
- Th · 10:00 AM – 12:50 PM
- Meeting dates
- Sep 3 – Dec 13
- Location
- F Building F2445
- Instructor
- Lin, Y
Details checked 8 hours agoSeats checked 8 hours ago
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