CS 6457

Video Game Design

Georgia Institute of Technology-Main Campus · UGRD · Fall 2026

2 sections2 open now
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Catalog description

Techniques for electronic game design and programming, including graphics, game engines, animation, behavioral control for autonomous characters, interaction, social and interface issues of multi-user play. Credit not allowed for both CS 6457 and CS 4455.

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Current meeting, instructor, credit, and enrollment details

Updated 5 hours ago

A

14 openSeats: 6/20 seats Last recorded: Aug 9, 2026, 8:32 AM
Class #83471Fall 2026UGRD3 credits
14 available6 enrolled20 capacity0/0 waitlist
Days & times
MW 0930-1045
Meeting dates
Aug 24 – Dec 17
Location
Klaus Advanced Computing 2456
Instructor
Wilson, Jeff
Details checked 5 hours agoSeats checked 5 hours ago

O01

342 openSeats: 158/500 seats Last recorded: Aug 9, 2026, 8:32 AM
Class #87367Fall 2026UGRD3 credits
342 available158 enrolled500 capacity0/999 waitlist
Days & times
No scheduled meeting time
Meeting dates
Aug 24 – Dec 17
Location
Instructor
Wilson, Jeff
Details checked 5 hours agoSeats checked 5 hours ago
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