CS 6457
Video Game Design
Georgia Institute of Technology-Main Campus · UGRD · Fall 2026
2 sections2 open now
Catalog description
Techniques for electronic game design and programming, including graphics, game engines, animation, behavioral control for autonomous characters, interaction, social and interface issues of multi-user play. Credit not allowed for both CS 6457 and CS 4455.
Sections
Current meeting, instructor, credit, and enrollment details
A
14 openSeats: 6/20 seats Last recorded: Aug 9, 2026, 8:32 AMClass #83471Fall 2026UGRD3 credits
14 available6 enrolled20 capacity0/0 waitlist
- Days & times
- MW 0930-1045
- Meeting dates
- Aug 24 – Dec 17
- Location
- Klaus Advanced Computing 2456
- Instructor
- Wilson, Jeff
Details checked 5 hours agoSeats checked 5 hours ago
O01
342 openSeats: 158/500 seats Last recorded: Aug 9, 2026, 8:32 AMClass #87367Fall 2026UGRD3 credits
342 available158 enrolled500 capacity0/999 waitlist
- Days & times
- No scheduled meeting time
- Meeting dates
- Aug 24 – Dec 17
- Location
- —
- Instructor
- Wilson, Jeff
Details checked 5 hours agoSeats checked 5 hours ago
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