CS 4731
Game AI
Georgia Institute of Technology-Main Campus · UGRD · Fall 2026
1 section1 open now
Catalog description
Examines the expressive possibilities of artificial intelligence techniques in computer games. Students learn AI programming techniques, and how they strongly interface with game design.
Sections
Current meeting, instructor, credit, and enrollment details
A
1 openSeats: 52/53 seats Last recorded: Aug 9, 2026, 8:32 AMClass #92195Fall 2026UGRD3 credits
1 available52 enrolled53 capacity159/225 waitlist
- Days & times
- TR 0930-1045
- Meeting dates
- Aug 24 – Dec 17
- Location
- Klaus Advanced Computing 1443
- Instructor
- Wilson, Jeff
Details checked 4 hours agoSeats checked 4 hours ago
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