CS 4455

Video Game Design

Georgia Institute of Technology-Main Campus · UGRD · Fall 2026

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Catalog description

Techniques for electronic game design and programming, including graphics game engines, motion generation, behavioral control for autonomous characters, interaction structure, social and interface issues of multi-user play, and the business aspects of game development. Credit not allowed for both CS 4455 and CS 6457.

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Current meeting, instructor, credit, and enrollment details

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OpenSeats: 47/47 seats Last recorded: Aug 9, 2026, 8:32 AM
Class #80882Fall 2026UGRD3 credits
0 available47 enrolled47 capacity17/100 waitlist
Days & times
MW 0930-1045
Meeting dates
Aug 24 – Dec 17
Location
Klaus Advanced Computing 2456
Instructor
Wilson, Jeff
Details checked 4 hours agoSeats checked 4 hours ago
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