CS 4455
Video Game Design
Georgia Institute of Technology-Main Campus · UGRD · Fall 2026
1 section1 open now
Catalog description
Techniques for electronic game design and programming, including graphics game engines, motion generation, behavioral control for autonomous characters, interaction structure, social and interface issues of multi-user play, and the business aspects of game development. Credit not allowed for both CS 4455 and CS 6457.
Sections
Current meeting, instructor, credit, and enrollment details
A
OpenSeats: 47/47 seats Last recorded: Aug 9, 2026, 8:32 AMClass #80882Fall 2026UGRD3 credits
0 available47 enrolled47 capacity17/100 waitlist
- Days & times
- MW 0930-1045
- Meeting dates
- Aug 24 – Dec 17
- Location
- Klaus Advanced Computing 2456
- Instructor
- Wilson, Jeff
Details checked 4 hours agoSeats checked 4 hours ago
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