GAME 650

Advanced Music and Sound for Games. 3 credits

George Mason University · UGRD · Fall 2026

1 section
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Combined studio and lecture course that will focus on the composition, editing, processing, mixing, and integration of sound assets, such as sfx, narration, and music into computer games. Time, frequency, and amplitude domain digital production and post-production techniques will be reviewed. Standard 2-channel, and 5.1 channel post-production/mixing, as well as contemporary middleware sound management applications will be studied.Offered by Computer Game Design. May not be repeated for credit.

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Class #george_mason-2158Fall 2026UGRD
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