GAME 628

Advanced Game Art. 3 credits

George Mason University · UGRD · Fall 2026

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Studio and Lecture course in advanced computer game modeling processes and techniques. Advanced topics in modeling interactive characters and environments will be covered, including texture painting, photosourcing, and both low and high-polygon modeling. A broad variety of art styles and game production pipelines will be explored.Offered by Computer Game Design. May not be repeated for credit.

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Class #george_mason-2154Fall 2026UGRD
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