GAME 431
Advanced Game Animation I. 3 credits
George Mason University · UGRD · Fall 2026
1 section
Catalog description
Builds advanced 3D character animation skills. Students animate from reference using the principles of weight, follow through, and anticipation. Projects focus on creating interactive motions for characters using commercial software and game engines. Intermediate rigging will also be covered.Offered by Computer Game Design. Limited to three attempts.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #george_mason-2142Fall 2026UGRD
- Days & times
- No scheduled meeting time
- Meeting dates
- —
- Location
- —
- Instructor
- Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?