GAME 330
Computer Game Platform Analysis. 3 credits
George Mason University · UGRD · Fall 2026
1 section
Catalog description
An analysis of current and prototype consumer gaming platforms and consoles, and how they affect the games produced for them. Analysis will be based on understanding and applying lessons on how platforms affect the games they host through lenses of hardware, software, and social constraints.Offered by Computer Game Design. Limited to three attempts.
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Availability not recently verifiedClass #george_mason-2132Fall 2026UGRD
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