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Front Range Community College · 3 credits · UGRD

Introduces students to game design from conceptual development and functionality, through production of a virtual world prototype. Students examine such things as character registration, in-betweens, inking and clean up used for creating real-time game environments. Storytelling and visual metaphor development are emphasized.
Fall 2026 · 1 section
Aug 17 – Dec 7
| Section | Days & time | Location | Instructor |
|---|---|---|---|
| FLNClass #56366 | Mo · 6:00 – 9:00 PM | Not published | Gauss, Taylor |