DIG 3878

Game Systems Development 2

University of Florida-Online · UGRD · Fall 2026

1 section
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Covers fundamental principles of game engine programming such as basic collision detection, input detection, instantiate, and destroy game object. Learn how to use game engines to develop various applications like PC and mobile games, augmented/virtual reality projects, and others.

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Class #florida_online_2-1488Fall 2026UGRD3 credits
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