ART 285

Game Design II: Character and Environment Animation

Fayetteville State University · UGRD · Fall 2026

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This course extends the conceptual framework developed in ART 185: Introduction to Game Design. Students will learn to use a game engine and work through all stages of the game design process, including concept development, design, implementation, play-testing, and deployment. The final product for this course will be a multistage game.

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Class #fayetteville-ART285Fall 2026UGRD3 credits
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