GAME 4065
Capstone in Game Art & Design ((4 Credits))
Empire State University · UGRD · Fall 2026
Catalog description
The capstone is the culminating course for Game Art & Design majors, integrating technical mastery with critical and reflective practice. Students will develop a final creative project—either a complete game or a specialized project in character, environment, animation, or gameplay design. Alongside production, students will apply theoretical and aesthetic principles, explore the cultural relevance of their design choices, and reflect on the role of games in storytelling and society. Critical thinking will be central as students analyze and articulate the narrative impact of their work. In addition to the project, students will produce a professional digital portfolio and website, demonstrating both artistic achievement and thoughtful engagement with games as cultural and narrative forms. Prerequisites: GAME 2035 and GAME 3045 .
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