GAME 4035
History of Computer Games: Story, Myth, and Cultural Impact ((4 Credits))
Empire State University · UGRD · Fall 2026
Catalog description
This course is a broad survey of the history of computer games, starting from the first experimental games created by US universities in the early 1960s; passing through the establishment of a professional video game industry worldwide through the 1970s and 1980s; the advent and revolution of 3D games in the late 1990s, early 2000s; to the popularity of online games and virtual worlds from the late 2000s to our current year. The course will address not only the chronological history of computer games, but also their evolution as a different and unique art form on its own. Students will learn and discuss the cultural impact of computer games on popular culture, education, and other areas of technology. Prerequisites: Advanced level standing.
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