GAME 3010
3D Game Art II: 3D Sculpting ((4 Credits))
Empire State University · UGRD · Fall 2026
Catalog description
This intermediate course builds on foundational 3D modeling skills with an emphasis on sculpting highly detailed organic forms. Students will study 3D sculpting as both a technical and aesthetic practice, producing complex characters and imaginative creatures. The course examines applied theory of form, proportion, and detail, while encouraging reflection on cultural influences and artistic traditions in character creation. Students will analyze how sculpted models contribute to visual storytelling and engage with questions of representation and cultural meaning in game worlds. Three professional-quality 3D sculpts, along with weekly projects, will form a portfolio that balances technical expertise with critical and artistic reflection.
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