GAME 2035
Game Concept and Pre-Production Design ((4 Credits))
Empire State University · UGRD · Fall 2026
Catalog description
This course guides students through the creative and theoretical foundations of game pre-production. Students will study storytelling, narrative design, game genres, gameplay systems, and concept art. Emphasis is placed on applied theoretical principles of narrative structure, aesthetics of visual development, and cultural analysis of genre conventions. Reflection and critical thinking are integrated through peer review, encouraging students to consider diverse perspectives in design. Students will complete a comprehensive Game Design Document for an original game, demonstrating not only technical planning but also an understanding of games as cultural and narrative artifacts.
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