GAMEDSGN 530

Critical Analysis of Video Games

Duke University · UGRD · Fall 2026

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Students learn about the history of games, the psychology of user engagement, the representation of different groups in games, user interface/user experience (UI/UX), how games are monetized, the different career options in the gaming industry and the connection of audio/visual elements to the narrative structure. Students analyze existing games in the framework of the topics discussed in class.

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Class #duke-GAMEDSGN530Fall 2026UGRD3 credits
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