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College of the Desert · 3 credits

This course will introduce students to the basics of game design and theory using analysis, research, critiques and projects. Students will learn about the game industry and what is required to develop a video game through assignments. Students will design, model and build working video game prototypes.
Fall 2026 · 1 section
Oct 26 – Dec 18
| Section | Days & time | Location | Instructor |
|---|---|---|---|
| 0498Class #0304143 | Time not published | Asynchronous Learning ONLN | Patterson, Michael A. |