CS 314

- Game Design

Denison University · UGRD · Fall 2026

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This course is about the computer science and theory of game design as well as practical game development. It covers computer science concepts such as 3D projection and transformation, rasterization, texture-mapping, shading, path-finding, and game theory, as well as game design topics such as mechanics, elements, theme, iteration, balance, documentation, and interest curves. A significant component of the course consists of prototyping computer games. The department strongly recommends that students enrolling in this course have earned a grade of C or higher in Data Structures ( CS 271 ). This course is classified as an applied elective.

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Class #denison-0314Fall 2026UGRD4 credits
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