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Danville Area Community College · 3 credits

A study of the software used by professional game designers and visual artists in the creation of virtual environments and gaming platforms. Upon completion of this course, students will have a fundamental understanding of the softwares features including scene creation, in-game user interfaces, and generating NPC(non player characters) artificial intelligence. The curriculum is designed for the development of a basic game that can be exported and shared.
Fall 2026 · 1 section
Aug 17 – Dec 11
| Section | Days & time | Location | Instructor |
|---|---|---|---|
| 100HClass #66736 | Tu Th · 11:00 – 11:50 AM | Technology Center 105HWeb/Online WEB | Hunter, D |