GAME 31931
2D Game Art: Production and Pipelines
CUNY City College · UGRD · Fall 2026
Catalog description
In 2D Game Art, students will develop skills in conceptualization, visualization, and implementation of game environments, characters, and fictions, focusing on the tools and practices needed to create 2D assets for existing game engines. Through a variety of in-class demonstrations and individual exercises, students will learn about the fundamental and formal practices of character design, concept art, and in-engine art implementation specific to game contexts. Students will learn the various 2D production pipelines commonly practiced in game studio environments and will work to build a final comprehensive portfolio that displays a breadth of 2D visual implementation skills.
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